The Gatelands

The world of the Gatelands is broken up into six major regions. These massive areas vary greatly from one another, and even within themselves. All are united in plight, as the Fog threatens to consume them all equally, with no regard.

Miasmata: The region that is home to Sanctus. Temperate, going from the warm south to the frigid north. Freezing winds blow from the Boreal Sea, icing over those who dare to venture to the extent of the region. Regular rains are able to keep the landlocked city well provided for, and the constant overcast only adds to the gloom. The center of the lands, both literally and metaphorically, anybody who comes to the Gatelands begins their journey in Miasmata.

Adriel: Home to Cohor, city of Wolves. This mountainous region is known for its harsh terrain, and even harsher denizens. Cold, especially in the north, with snow capped peaks near totally separating this region from the rest of the continent. The Shatterstar Mountains, the highest in all of the land, form a harsh barrier which once protected them from invasion in times long past.

Serelands: Home to Tesmor, city of Cobras. The plains of the Serelands which once lent themselves to wars of the Golden Age are now abandoned and waiting. Fogtreaders often speak of the scarred fields, ancient rusted weapons spiked into the ground. On the warmer side of temperate, this region is surprisingly pleasant to settle down in. You know, if it weren’t for the monsters and sanity sucking fog. And the Cobras. Mostly the cobras.

Vatharos: Home to Koraka, city of Crows. Tropical and seafaring, this region is the provider of great deals of fish, dyes, and wealth. The Crows perch upon the Tradewind Strait, off of the mainland. The current pinnacle of wealth of the world, this place once was nothing more than a humble trade center for the south. Now, if it is known for one thing, it is money and power. Trade from their seabourn archstone has bolstered them to the point where they truly cannot be told off.

Zabidea: Home to Bellator, city of Lions. Dry and tropical, Zabidea once prospered and flourished due to their gold mines and trade with Old Leviathos. The Narrow Sea above them creating lucrative routes with the neighbor to the north. Such prosperity is a thing of the past, aside from the towering form of Bellator. Placed on a mesa, and still boasting the riches of yesteryear, the warrior city stands tall. The western side of the region is much more arid, home to the Ter’mavia Desert.

Old Leviathos: The only major region without a house city, this river laden land once known for its fertile deltas, is one of the most affected by the Fog. These lands are subject to heavy rains, howling winds, and mildly cold weather.There was once a prosperous kingdom that ruled these lands, but after the end of the Golden Age, it was consumed. The land of Old Leviathos is considered cursed and desecrated, which is truly saying something for the Gatelands. Yet, this region attracts many prying eyes, given the reputation it once boasted. A hub of Golden Age tech and power, there must be countless hordes of wealth there. Hardly any have returned to tell their tale.